"RadioPanel.txt" { //"SFUI_StandardRadio" //"SFUI_GroupRadio" //"SFUI_ReportRadio" "Groups" { "standard" { "hotkey" "1" "title" "BUY MENU" "timeout" "10" "Commands" { "Full Buy" { "hotkey" "1" "label" "Full Buy (m4/ak with head armor, defuser, all nades)" "cmd" "buy vesthelm;buy m4a1;buy ak47;buy defuser;buy flashbang;buy smokegrenade;buy incgrenade;buy molotov;buy hegrenade;" } "Full Buy (with only vest, no head armor)" { "hotkey" "2" "label" "Full Buy (m4/ak with only vest, no head armor, defuser, all nades)" "cmd" "buy vest;buy m4a1;buy ak47;buy defuser;buy flashbang;buy smokegrenade;buy incgrenade;buy molotov;buy hegrenade" } "Full SMG Buy" { "hotkey" "3" "label" "Full SMG Buy (ump45, vesthelm, defuser, all nades)" "cmd" "buy vesthelm;buy ump45;buy defuser;buy flashbang;buy smokegrenade;buy incgrenade;buy molotov;buy hegrenade;" } "Force Buy (pistol vest)" { "hotkey" "4" "label" "Force Buy (P250/CZ75-Auto and vest)" "cmd" "buy vest;buy fn57;buy tec9" } "Buy ONE of Each Nade" { "hotkey" "5" "label" "Buy one of each nade" "cmd" "buy flashbang;buy smokegrenade;buy hegrenade;buy molotov;buy incgrenade;buy decoy" } "Two Flashes and Smoke" { "hotkey" "6" "label" "Two Flashes and Smoke" "cmd" "buy flashbang;buy flashbang; buy smokegrenade;" } "Deagle and Vest (one deag mode)" { "hotkey" "7" "label" "Deagle and Vest" "cmd" "buy vest;buy deagle" } "AWP Full Buy" { "hotkey" "8" "label" "AWP Full Buy" "cmd" "buy vesthelm;buy awp;buy defuser;buy flashbang;buy smokegrenade;buy incgrenade;buy molotov;buy hegrenade;" } "DROP ME" { "hotkey" "9" "label" "I NEED A DROP!" "cmd" "say_team *** Hey Team! I need a drop please!;needrop" } } } "group" { "hotkey" "2" "title" "#SFUI_StandardRadio" "timeout" "10" "Commands" { "Yes" { "hotkey" "1" "label" "Yes" "cmd" "roger" } "No" { "hotkey" "2" "label" "No" "cmd" "negative" } "Cheer" { "hotkey" "3" "label" "Cheer" "cmd" "cheer" } "sticktog" { "hotkey" "4" "label" "#SFUI_Radio_Stick_Together" "cmd" "sticktog" } "Need Backup" { "hotkey" "5" "label" "Need Backup" "cmd" "needbackup" } "regroup" { "hotkey" "6" "label" "#SFUI_Radio_Regroup" "cmd" "regroup" } "A" { "hotkey" "7" "label" "#SFUI_Radio_Go_A" "cmd" "go_a" } "B" { "hotkey" "8" "label" "#SFUI_Radio_Go_B" "cmd" "go_b" } "go" { "hotkey" "9" "label" "#SFUI_Radio_Go" "cmd" "go" } } } "report" { "hotkey" "3" "title" "#SFUI_ReportRadio" "timeout" "5" "Commands" { "enemyspot" { "hotkey" "1" "label" "#SFUI_Radio_Spotted" "cmd" "enemyspot" } "needbackup" { "hotkey" "2" "label" "#SFUI_Radio_Need_Backup" "cmd" "needbackup" } "takepoint" { "hotkey" "3" "label" "#SFUI_Radio_Take_Point" "cmd" "takepoint" } "sectorclear" { "hotkey" "4" "label" "#SFUI_Radio_Sector_Clear" "cmd" "sectorclear" } "inposition" { "hotkey" "5" "label" "#SFUI_Radio_In_Position" "cmd" "inposition" } "takingfire" { "hotkey" "6" "label" "#SFUI_Radio_Need_Assist" "cmd" "takingfire" } "report" { "hotkey" "7" "label" "#SFUI_Radio_Report_In" "cmd" "report" } "getout" { "hotkey" "8" "label" "#SFUI_Radio_Shes_Gonna_Blow" "cmd" "getout" } } } } }